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Visual novel reader tutorial osx
Visual novel reader tutorial osx









  1. Visual novel reader tutorial osx install#
  2. Visual novel reader tutorial osx update#
  3. Visual novel reader tutorial osx Patch#

You might experience some double-printing, but LiViNo Reader tries Some games make double-calls to GetGlyphOutlineW() when drawing a single glyph.

Visual novel reader tutorial osx Patch#

This engine uses a cache and does not necessarily call the glyph function every time it draws a character.įortunately there’s a patch for the RealLive engine to disable its cache mechanism, making it compatible with LiViNo, look for “rlivepch.exe” on Google. Some visual novels are built upon the RealLive engine, you can check by looking for a RealLive.exe file in the game folder. To this file and refreshes the page when necessary. The custom Firefox extension then simply monitors changes made The characters are dumped into a temporary HTML file. There are some tools on Windows to hook such calls to the DLL like AGTH orīut with Wine it’s even easier: we can directly play with the source code. More specifically for each character a call to GetGlyphOutlineW() is made. Most of the visual novels rely on Windows’ GDI library to draw glyphs on the screen, Launch Firefox and click on “Tools”, “LiViNo Reader” and turn on Rikaichan.Įnjoy the live-translation! How does it work?

visual novel reader tutorial osx

Launch your game with Wine and play until some text is displayed on the screen. (Firefox Developer Edition can accept unsigned extensions.)

Visual novel reader tutorial osx install#

This step is much simpler: just add this add-on to your Firefox.Īlternatively you can also manually download the add-on XPI fileĪnd install it from the Add-ons menu of Firefox. We don’t need the ~/wineCustom folder anymore, you can delete it.

visual novel reader tutorial osx

Great! Our custom version of Wine is installed. We then replace only the Wine package with our custom version. We first install all the runtime dependencies for Wine (quick and dirty version: install the Wine from the official repositories and remove it). This step can take several hours on an old machine.Īfter the new package is generated we can install it. We then compile and create a new custom package of Wine: dpkg-buildpackage -rfakeroot -uc -bĪnd we wait… and wait… until the compiler is done making the CPU burn and the fan spin. Now let’s grab the patch from GitHub and apply it: wget We have everything we need to compile the sources, let’s create some folder and put the Wine sources inside: mkdir ~/wineCustom & cd ~/wineCustom Sudo apt-get install build-essential fakeroot dpkg-dev devscripts

Visual novel reader tutorial osx update#

The development libraries Wine depends on: sudo apt-get update

visual novel reader tutorial osx

We will download the sources of Wine 1.6.2, patch them, compile and install our new custom version of Wine.įirst let’s install some software needed to compile and package applications, as well as all You might have to adapt a bit if you’re using a different distribution or Wine version. Here is a step-by-step tutorial, I use a 32-bit Ubuntu 15.04 as an example, which ships with Wine 1.6.2. It mainly boils down to recompiling Wine with a custom patch, it should work with any Linux distribution Wine can run on. The source code of the modified version of Wine as well as the Firefox extension are both available on GitHub.įor detailed instructions about installation see below.











Visual novel reader tutorial osx